Powered by RND
PodcastsLoisirsThe Games Press
Écoutez The Games Press dans l'application
Écoutez The Games Press dans l'application
(48 139)(250 169)
Sauvegarde des favoris
Réveil
Minuteur

The Games Press

Podcast The Games Press
People Make Games
Chris Bratt interviews interesting people from around the games media about how they do their work. Support this show on Patreon!

Épisodes disponibles

5 sur 23
  • Episode 23: Jason Schreier (Author of Play Nice: The Rise, Fall, And Future of Blizzard Entertainment)
    Jason Schreier is a games reporter for Bloomberg, best known for his extensive reporting on the volatile reality of AAA game development.On today's episode we'll be talking about his latest book, Play Nice: The Rise, Fall, And Future of Blizzard Entertainment and the frankly horrifying number of interviews he needed to complete over the course of his reporting.Despite having a young baby to look after and exactly two and a half hours of free time each day (when said baby is soundly asleep upstairs), I devoured Jason's book in less than a week. It's very, very good. Let's talk about it!Support the show
    --------  
    1:22:21
  • Episode 22: Nicole Carpenter (Senior Reporter at Polygon)
    Nicole Carpenter has been reporting on the games industry at Polygon for the last five years, where she's perhaps best known for her coverage of unions and the increasingly vital role they're playing in shaping the future of video game development.In fact, not only has she reported on this subject diligently over the last few years, she also wrote what is perhaps the defining piece of journalism on the subject: The Rise of the Video Game Union."....the type of journalism we're doing impacts people's lives in really tangible ways. And, you know, whether that's somebody we're writing about who did something bad, or people who are unionizing, or people who have been laid off. And that is a huge responsibility. And so it needs a certain level of investment and dedication and sometimes sacrifice to make sure you're doing your job, treating the work you're putting out, with the respect and care and responsibility it needs."Support the show
    --------  
    50:28
  • Episode 21: Grant Stoner (Accessibility & Disability Reporter)
    Grant Stoner is a freelance reporter who specializes in covering accessibility and disability across the games industry in his work.Among other work, he writes a monthly column for IGN where he recently examined how the mass layoffs ripping through the games industry have affected disabled game workers, in particular. This is a great example of why Grant's perspective is so necessary in the games media right now, shining a spotlight on an often overlooked area of games and the people who play and make them."They can't afford their medications, they've had to stop procedures, some person can't afford life-saving medication that they were only able to afford because of their insurance... So often, with accessibility, we see that 'oh, these studios are great, they really care about us', but this is the reality of being disabled, especially if you're in this industry."Support the show
    --------  
    44:04
  • Episode 20: Sarah Parvini (LA Times)
    Sarah Parvini was a games reporter at the LA Times until just a few months ago, having been among those who were hit by a staggering round of layoffs at the paper earlier this year. In fact, the publication is meant to have shed around 20% of its newsroom in one fell swoop. Journalism is in a rough state, folks.In this episode you'll hear guest host Nicole Carpenter talk with Sarah about what it's like reporting on the games industry for such an established publication and how she managed to approach her stories through the lens of California and Los Angeles in order to appeal to a regional audience."So, the video game industry layoffs, that's not something that is unique to California, but given the nature of California's importance to the video game industry it's something that I felt like we should be covering. And, it wasn't hard to find companies, unfortunately, that had laid people off here in California. And it's only getting easier everyday, right?"Support the show
    --------  
    35:07
  • Episode 19: Chelsea Reed Miller (IGN Creators Guild)
    Chelsea Reed Miller is a video editor for IGN and a spokesperson for the IGN Creators Guild, a brand spanking new union that's been officially recognized by IGN's parent company just a couple of months ago.In today's episode, you'll hear guest host Nicole Carpenter talk to Chelsea about what that means for people working at one of the biggest publications in the games media and why it's important to think about collective action before things start falling apart, if possible."The best time to unionize is when things are good. You want to unionize when you love your job, so you can make sure that those things that you really love about your job are codified. So that you can make sure that those things that you love are going to stay."Support the show
    --------  
    46:07

Plus de podcasts Loisirs

À propos de The Games Press

Chris Bratt interviews interesting people from around the games media about how they do their work. Support this show on Patreon!
Site web du podcast

Écoutez The Games Press, Retro Day One ou d'autres podcasts du monde entier - avec l'app de radio.fr

Obtenez l’app radio.fr
 gratuite

  • Ajout de radios et podcasts en favoris
  • Diffusion via Wi-Fi ou Bluetooth
  • Carplay & Android Auto compatibles
  • Et encore plus de fonctionnalités
Applications
Réseaux sociaux
v7.2.0 | © 2007-2025 radio.de GmbH
Generated: 1/19/2025 - 8:26:42 AM